
This is available for both iPhone and iPad after the recent update. There’s also a nifty two-player mode which pits you against another opponent (one-device only), which works very well and is really fun as well, even on the smaller iPhone. There are leaderboards for every track, fitting the style and pace of the game. As you could guess, the goal is to race through each level as fast as you can and to get first place. It also plays great and is very enjoyable. While they’re not stunning, they get the job done perfectly well. Most of the time though, they work fairly well, but they don’t provide the best possible execution consistently.Īs the name implies, Retro Racing employs retro-styled graphics. At times they work decently, but the sensitivity sometimes can be hard to judge even then, leading to crashes in-game. Still, the current controls just don’t seem good enough most of the time. Anyhow, the controls work alright, but they feel very cramped, mainly on iPhones or iPod Touches (on the iPad it’s much better.) One nice option would be an ‘auto-gas with left and right arrows on the sides’ control scheme or a landscape mode, both of which might help ease the controls’ weaknesses. In Retro Racing, the controls are fairly simple: tap on the forward arrow to go forward and the sideways ones to go sideways (sometimes called turning.) If when playing this game you can’t understand that, even after the tutorial, and you aren’t a cat, I will personally write a letter of apology to your pride.

Qwak, also known as the makers of All Terrain Racing and Nitro, two classic Amiga racers, it brings to the table a nice experience of retro fun, but not without a few flaws. In a nutshell, Retro Racing is, as one could assume from the name, a nostalgia-inducing racing game. Now, after a glitch-up on Apple’s side was corrected, it’s back on the app store and available for everyone again. Mysteriously, on March 23rd, Retro Racing was randomly pulled from the app store. Thankfully, Angry Orange has done a very good job walking the line of challenging while keeping the game fair. In the levels where the rotating X Cells cause the bacteria on both sides of the level to move on their own towards red cells, giving you hardly any time to collect them before they’re destroyed can seem a little unfair, but if you’re quick, it’s definitely possible to complete. However, there is almost always a pretty thin line between all out frustrating, and challenging.

Having no leeway with how many bacteria you need to collect to move on from level to level can get pretty frustrating, but that’s where the challenge comes in. Missing one, like having one bacteria touch a red cell, or leaving it out in the open, or running out of energy will result in a failed level, though this doesn‘t become apparent until you actually complete what you can of the level, and nothing happens.

To clear a level, you need to guide every bacteria to the molecular orb. In most levels, you’ll have to maneuver the bacteria around rotating X Cells, and avoid touching the Red Cells, which destroy the bacteria on contact.
